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The UI is like looking ta Excel, it hides critical numbers because the font is tiny and the arrangement does not immediately communicate via art. Consider large, bold stylized fonts with art borders around key numbers to make them pop. 

Good job making your own game, its not an easy feat.

Underroot is a fun and cool game with exciting gameplay and a great story. I really enjoyed playing it because it kept me interested from start to finish. The game is enjoyable the whole way through and always gives you something fun to do. Awesome game! 

Thanks for the feedback. I hope to have much more to come!

Playing this game is super fun and addicting! Iโ€™ve already had several runs and have developed new strategies each time, getting smarter and stronger with each additional hour I spend engulfed in it- I also absolutely love the soundtrack, surprises, and really everything about it. I also found it really simple to play and the help menu has more than enough info to answer anything I may have been unclear about. Super entertaining, magical, musical, awesome. Big props to the developer! ๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿคฉ๐Ÿ™

Thanks for the feedback. Glad you enjoy playing, digging and building!

The game is too hard to figure out. I could not figure out for example how to make iron. Anyway, the UI should be self explanatory.

Thanks for the feedback! I will try to think about how we can make it more intuitive. To make iron, build a smelter, then use iron ore and coal that you have mined to create Iron. (You can see what the machines make in the Craft menu [hotkey C] , and then the recipe for each built machine is shown in the Process menu [hotkey P].) The help menu also has all recipes and what the machines produce listed under the Materials subheading.